| 618422 - Character/Mechanical Rigging and Skinning |
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Credit Hours3 Pre-requisite618329 Co-requisite- Distribution1+4 |
| This course teaches the principles of rigging and skinning for both humanoid and mechanical models. Students will build functional rigs with IK/FK systems, constraints, and controls, ensuring smooth deformation and animation readiness. Focus is placed on creating flexible rigs that meet the demands of animation and production workflows. |