| 618330 - 3D Digital Painting and Sculpting |
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Credit Hours3 Pre-requisite618328 Co-requisite- Distribution1+4 |
| This course focuses on creating detailed 3D assets using sculpting tools like ZBrush and texturing software like Substance Painter. Students will learn techniques for high-resolution sculpting, painting intricate textures, and achieving realistic and stylized results. Topics include UV mapping, procedural texturing, and integrating assets into production pipelines. |