| 618328 - 3D Modeling and Topology |
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Credit Hours3 Pre-requisite608340 Co-requisite- Distribution1+4 |
| This course introduces advanced techniques for 3D modeling and topology, emphasizing clean geometry and efficient workflows. Students will create high-quality models optimized for animation, games, and rendering. Topics include edge flow, UV mapping, retopology, and high-to-low poly workflows using industry-standard software like Maya or Blender. |